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Rock is hard. John Rochard is harder.

IGN review of Rochard: 8.5/10 and the Editors’ Choice badge!

So here we are. The first review of Rochard is finally out and…we couldn’t be happier! IGN rewards our efforts – and your wait – with an excellent 8.5/10 and the Editors’ Choice badge. Icing on the cake, Colin Moriarty of IGN graced the game with paragraphs such as the following:

“The cadence at which Rochard gets harder and your adventure more arduous is staggered almost perfectly. I’m not the most puzzle-savvy gamer in the world, and there are definitely times I struggled, but I figured everything out in short order. It can be difficult, but never to the point of outright frustration, and I commend Recoil Games for its astute design choices. I felt a sense of accomplishment as I got through more and more difficult puzzles and combat situations, and it’s a testament to the thoughtfulness of the entire package.”

It’s a good day at Recoil. So while we pop the champagne…why don’t you read the rest directly on IGN or check out Rochard‘s videoreview, embedded here below for your (and our) pleasure?


The (Lost) Art of Rochard – Part 2

Last week we showcased some original artworks from Rochard‘s secret scrapbook. The focus was mostly on (discarded) designs for space bandits and John Rochard himself. In this second – and unfortunately last – part you can take a look at some of the environments that didn’t make it into the final game…or at least not in this form (wink, wink)!

And before you ask: yes, we have more of these, but showing them would probably cause massive black holes and break the space-time continuum. So rest assured, we are not gonna mess up the universe just before you have a chance to put your hands on the game…







The (Lost) Art of Rochard – Part 1

Hi there! We are getting close to the release date and as you can guess everyone at Recoil is getting really excited!

Today we decided to share some backstage material featuring old concept arts of characters that didn’t make it into the final game. Turns out those pirates were just too afraid to make an appearance…

Oh, you will also see a scrapped model of Rochard himself, but don’t worry: our mustachioed hero is gonna meet you as planned the 27th (US) and 28th (EU) of September.

Take a seat and enjoy :)


Remember to keep your eyes on our Facebook and Twitter for more updates. Release is close and we have a lot of things to share!


Rochard workspaces: a tour of Recoil Games

The best thing about working in a video game studio is that your desktop can look like a Warhammer 40.000 battlefield and not only the other guys do not complain about it, but they often encourage you in turning a perfectly innocent table into a fantasy armageddon.

At Recoil, each new employee starts with a little personal budget to embellish his or her new workspace. Let’s see in this series of pictures what the people working on Rochard came up with. Be ready to see dragons amidst empty cans of energy drinks, or aliens towering over half eaten biscuits with a study on mustaches in the background…










Rochard Backstage Part 1: The Music (Sneak Peek)

We hinted a few times at backstage material coming your way…now it’s time for a sneak peek!

The first part of our Backstage focuses on music: Creative Director Burt Kane and Producer Markus “Captain” Kaarlonen from Poets of the Fall sat together to speak about the 80’s inspired soundtrack of Rochard.

While there is still a bit more waiting to do for the whole video, we want to give you a little preview of what you will get approaching the release of the game. Enjoy!

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Gaming Universe: Best Downloadable Game
Unity Awards 2011: Best Graphics
Unity Awards 2011: Best Gameplay
GamingXP: Best Arcade Game
IGN: Editors' Choice
GameShark: Editors's Choice
GamePro: Editors' Choice
Pelit Suosittelee
Gaming Nexus: Editors' Choice
Rochard The Game
Rochard is a side-scrolling platformer packed with action, gravity-bending puzzles, space bandits and absurdly powerful astro-mining tools.
Keep yourself updated with the latest Rochard's news!
© 2011 Recoil Games Ltd. All rights reserved. Created in collaboration with WritingBold.

© 2011 Recoil Games, Ltd. All rights reserved. The Recoil Games and Rochard logos and all other trademarks used herein are owned by Recoil Games, Ltd. or its licensors and may be registered in some countries. Other company and product names used herein may be trademarks of their respective owners and are used for the benefit of those owners. SOE and the SOE logo are registered trademarks of Sony Online Entertainment LLC. "PlayStation" and the "PS" Family logo are registered trademarks and “PS3” is a trademark of Sony Computer Entertainment Inc. The PlayStation Network Logo is a service mark of Sony Computer Entertainment Inc. All other trademarks are properties of their respective owners. All Rights Reserved.