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Rock is hard. John Rochard is harder.
19
Sep

The (Lost) Art of Rochard – Part 2

Last week we showcased some original artworks from Rochard‘s secret scrapbook. The focus was mostly on (discarded) designs for space bandits and John Rochard himself. In this second – and unfortunately last – part you can take a look at some of the environments that didn’t make it into the final game…or at least not in this form (wink, wink)!

And before you ask: yes, we have more of these, but showing them would probably cause massive black holes and break the space-time continuum. So rest assured, we are not gonna mess up the universe just before you have a chance to put your hands on the game…

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MininggAsteroid1

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15
Sep

The (Lost) Art of Rochard – Part 1

Hi there! We are getting close to the release date and as you can guess everyone at Recoil is getting really excited!

Today we decided to share some backstage material featuring old concept arts of characters that didn’t make it into the final game. Turns out those pirates were just too afraid to make an appearance…

Oh, you will also see a scrapped model of Rochard himself, but don’t worry: our mustachioed hero is gonna meet you as planned the 27th (US) and 28th (EU) of September.

Take a seat and enjoy :)

 

Remember to keep your eyes on our Facebook and Twitter for more updates. Release is close and we have a lot of things to share!

9
Sep

Rochard workspaces: a tour of Recoil Games

The best thing about working in a video game studio is that your desktop can look like a Warhammer 40.000 battlefield and not only the other guys do not complain about it, but they often encourage you in turning a perfectly innocent table into a fantasy armageddon.

At Recoil, each new employee starts with a little personal budget to embellish his or her new workspace. Let’s see in this series of pictures what the people working on Rochard came up with. Be ready to see dragons amidst empty cans of energy drinks, or aliens towering over half eaten biscuits with a study on mustaches in the background…

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6
Sep

Rochard Backstage Part 1: The Music (Sneak Peek)

We hinted a few times at backstage material coming your way…now it’s time for a sneak peek!

The first part of our Backstage focuses on music: Creative Director Burt Kane and Producer Markus “Captain” Kaarlonen from Poets of the Fall sat together to speak about the 80′s inspired soundtrack of Rochard.

While there is still a bit more waiting to do for the whole video, we want to give you a little preview of what you will get approaching the release of the game. Enjoy!

30
Aug

Visitors

Last week we were lucky enough to have here at Recoil’s studio some visitors from the Finnish media scene (you know what they say, home is always home).

They enjoyed the company of Mr Rochard for a couple of good hours and besides the usual reactions (“OMG, THIS GAME IS ROCHARD-ELIC!”), they also shared with us some very insightful opinions on the game…

To be completely honest, we couldn’t be more than happy of what we heard. So yep, it’s a good sign!

Here some pictures from the event:

 Orcidea bestowing his magnificent beard!

Epic beard-mustaches competition between Rochard and Orcidea! Weird the Universe didn’t implode.

Jarkko Grönberg (background) and Raine Laaksonen from MoonTV giving us their seal of approval.

Thanks to all of those who dropped by the studio last week, and, of course thank you readers from home…The moment of truth is nigh, so stay tuned!

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Awards
Gaming Universe: Best Downloadable Game
Unity Awards 2011: Best Graphics
Unity Awards 2011: Best Gameplay
GamingXP: Best Arcade Game
IGN: Editors' Choice
GameShark: Editors's Choice
GamePro: Editors' Choice
Pelit Suosittelee
Gaming Nexus: Editors' Choice
Rochard The Game
Rochard is a side-scrolling platformer packed with action, gravity-bending puzzles, space bandits and absurdly powerful astro-mining tools.
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© 2011 Recoil Games Ltd. All rights reserved. Created in collaboration with WritingBold.


         
 
© 2011 Recoil Games, Ltd. All rights reserved. The Recoil Games and Rochard logos and all other trademarks used herein are owned by Recoil Games, Ltd. or its licensors and may be registered in some countries. Other company and product names used herein may be trademarks of their respective owners and are used for the benefit of those owners. SOE and the SOE logo are registered trademarks of Sony Online Entertainment LLC. "PlayStation" and the "PS" Family logo are registered trademarks and “PS3” is a trademark of Sony Computer Entertainment Inc. The PlayStation Network Logo is a service mark of Sony Computer Entertainment Inc. All other trademarks are properties of their respective owners. All Rights Reserved.