Tag Archives: q&a


A Q&A with Rochard’s developers

The other day we asked on our Facebook page if you had any question for Recoil’s development team. We received a few entries, so it’s about time for us to give some answers!

Not all is related to Rochard, but we are cool with that, as we don’t mind just chatting from time to time…

Any plans to release Rochard to other platforms (Xbox, PC, iOS…) as well? As you know, Unity3D makes this pretty easy.

Yes, working with Unity we could theoretically port the game or expand the IP on other platforms without rebuilding all from scratches. As for any real plans, we have to keep our mouth shut for the time being, but as we said in some of the interviews out there, we have big plans for the Rochard IP.

How did you select which voice actor to fit with which character in the game?

We did a lot of casting. The funny thing is that some members of the team didn’t know about the involvement of Jon St. John as the voice of John Rochard. Some just thought he had a spectacular voice, and realized he was “Mr. Duke Nukem” only afterwards.

What programming language did you use and was it hard?

We used C# for most of the programming. Then we assembled the various parts of the game using Unity 3D. It’s a very flexible environment, and it allows easy portings between different platforms. You can read a long in-depth interview about Rochard and Unity here.

How can I become a tester?

Well, the world is your oyster! If you don’t know were to start from, EDGE hosts a good archive of gaming-related jobs. Check it out!

As for Recoil, we will push out job announcements as soon as we have open positions, so stay tuned.


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Gaming Universe: Best Downloadable Game
Unity Awards 2011: Best Graphics
Unity Awards 2011: Best Gameplay
GamingXP: Best Arcade Game
IGN: Editors' Choice
GameShark: Editors's Choice
GamePro: Editors' Choice
Pelit Suosittelee
Gaming Nexus: Editors' Choice
Rochard The Game
Rochard is a side-scrolling platformer packed with action, gravity-bending puzzles, space bandits and absurdly powerful astro-mining tools.
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© 2011 Recoil Games Ltd. All rights reserved. Created in collaboration with WritingBold.

© 2011 Recoil Games, Ltd. All rights reserved. The Recoil Games and Rochard logos and all other trademarks used herein are owned by Recoil Games, Ltd. or its licensors and may be registered in some countries. Other company and product names used herein may be trademarks of their respective owners and are used for the benefit of those owners. SOE and the SOE logo are registered trademarks of Sony Online Entertainment LLC. "PlayStation" and the "PS" Family logo are registered trademarks and “PS3” is a trademark of Sony Computer Entertainment Inc. The PlayStation Network Logo is a service mark of Sony Computer Entertainment Inc. All other trademarks are properties of their respective owners. All Rights Reserved.