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These last three days have been crazy. Rochard launched both in US and Europe, and activity at Recoil’s office has been hectic to say the least. It wouldn’t be a proper launch without some little technical issue (press people: review codes are coming), but overall we are very satisfied. Moreover, we just smashed quota 6 100 fans on Facebook and your positive comments are putting a smile on our faces. Thank you!
Our hope is, that in time, we will be able to repay you making the best possible games.
But this is not the time to become sentimental! The first reviews are rolling in, so let’s take a look at what the press thinks about our game.
Rochard delivers great side-scrolling gameplay, inventive puzzles, a phenomenal soundtrack, and a fun visual style. And all this comes with a low price tag. If you’re looking for some great old school platforming with a healthy side of puzzles, Rochard is just a PSN purchase away.
CheatCC [4.2 out of 5]
Pictures don’t do Rochard justice; it’s gorgeous and overflowing with color from beginning to end. If you’ve got free time and ten bucks to spare, Rochard is worth its weight in unobtanium (or whatever obscure space rock they were looking for before Rochard started shooting people in the head).
Gamesradar [7 out of 10]
At $10, it’s a total steal. Rochard isn’t only a one-off experience, either. There’s reason to go back for more. Collectibles and upgrades are strewn around that are easy to miss if you aren’t paying careful attention, and then there’s that pesky Gold Trophy that will require you to beat the game in three hours or less. But save the speed-running for a second playthrough. Enjoy Rochard as it was intended, and let it bend your mind a bit. You won’t be sorry you did.
IGN [8.5 out of 10]
More review links are available in our Coverage page.
Take care astro-miners!
So here we are. The first review of Rochard is finally out and…we couldn’t be happier! IGN rewards our efforts – and your wait – with an excellent 8.5/10 and the Editors’ Choice badge. Icing on the cake, Colin Moriarty of IGN graced the game with paragraphs such as the following:
“The cadence at which Rochard gets harder and your adventure more arduous is staggered almost perfectly. I’m not the most puzzle-savvy gamer in the world, and there are definitely times I struggled, but I figured everything out in short order. It can be difficult, but never to the point of outright frustration, and I commend Recoil Games for its astute design choices. I felt a sense of accomplishment as I got through more and more difficult puzzles and combat situations, and it’s a testament to the thoughtfulness of the entire package.”
It’s a good day at Recoil. So while we pop the champagne…why don’t you read the rest directly on IGN or check out Rochard‘s videoreview, embedded here below for your (and our) pleasure?
We are proud to announce that Rochard made it to the IGN front page for super-duper-juicy preview!
As everybody knows, IGN is one of the most prominent websites in terms of gaming out there. Founded in 1996, IGN has now well passed the 10-years-of-activity mark.
If you want to hear what Ryan Clements (editor at IGN) said about our game, just take a gooood look at the embedded video below.